Invert event loop
This commit is contained in:
+20
-5
@@ -2,9 +2,10 @@
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// io_uring (see uring.h)
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//
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// A `__native_io_queue_<op>` queues an op and gives its handle. It makes no
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// syscall. `__native_io_wait` puts queued ops into the SQ, submits them,
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// waits until one op is done, and gives its handle. The getters then read
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// that op's result, until the next wait
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// syscall, and no native waits. The host's loop (`main` below) puts queued
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// ops into the SQ, submits them, waits until one op is done, and gives its
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// handle to `jsrt_complete`. The getters read that op's result while
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// `jsrt_complete` runs
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//
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// At most `cq_entries` ops are in flight, so the CQ cannot overflow. The rest
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// stay queued until a later wait. So a queue never fails, and the program
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@@ -392,8 +393,8 @@ int32_t __native_io_queue_cancel(int32_t target) {
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}
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// The handle of an op that is done, or -1 if no op is queued or in flight.
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// The op that the last wait gave is freed now
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int32_t __native_io_wait(void) {
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// The op that the last call gave is freed now
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static int32_t jsrt_io_next(void) {
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if (jsrt_io.given >= 0) {
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jsrt_io_release(jsrt_io.given);
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jsrt_io.given = -1;
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@@ -452,4 +453,18 @@ double __native_io_result_number(int32_t h) {
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return op->res;
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}
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#ifndef JSRT_NO_HOST
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// The Linux flavor's host: run the program, then give it each op as it
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// completes, until none is left
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int main(void) {
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jsrt_start();
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for (int32_t h; (h = jsrt_io_next()) >= 0;) {
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jsrt_complete(h);
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}
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return 0;
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}
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#endif
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#endif // JSRT_IMPLEMENTATION
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+15
-1
@@ -10,7 +10,15 @@
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// str.h strings and the string natives
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// number.h the number natives
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// any.h any_t and JS's operators on it
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// io.h IO natives, async on io_uring (uring.h)
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// io.h IO natives, async on io_uring (uring.h), and the host's loop
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//
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// The host owns the event loop. The program exports two fns, which the host
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// calls, and a flavor of the runtime is the host. This one, for Linux, is the
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// `main` in io.h: define JSRT_NO_HOST to bring another
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//
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// jsrt_start() runs the program's top level, then its microtasks
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// jsrt_complete(h) op `h` is done: runs its callback, then the microtasks.
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// The op's result can be read only until this returns
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#pragma once
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// io.h needs Linux's syscall() and mmap(), which -std=c11 hides. This must
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@@ -20,6 +28,12 @@
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#endif
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#include "core.h"
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#include <stdint.h>
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void jsrt_start(void);
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void jsrt_complete(int32_t h);
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#include "str.h"
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#include "number.h"
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#include "any.h"
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+3
-2
@@ -1,2 +1,3 @@
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// Runs after the program: the event loop (see loop.js)
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__run_loop();
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// Runs after the program's top level: its microtasks. The host then runs
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// the event loop (see loop.js)
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__drain_microtasks();
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+13
-16
@@ -1,8 +1,8 @@
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// The event loop. A macrotask is an IO op or a timer, which completes in C
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// (see lib/rt/io.h): `__native_io_wait()` gives the handle of the next one
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// that completes. A microtask is a promise job, in `__microtasks`. After the
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// program, end.js runs the loop: all microtasks, then one macrotask, then all
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// microtasks again, until nothing is pending
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// The event loop's JS side. The host owns the loop (see lib/rt/jsrt.h). A
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// macrotask is an IO op or a timer, which the host runs: it calls
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// `__complete(h)` when op `h` is done. A microtask is a promise job, in
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// `__microtasks`. After the program's top level, end.js runs all microtasks,
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// and after each macrotask, `__complete` does
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// What to do when IO op `h` completes: `__pending[h]`, a fn that gets `h`.
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// Handles are small ints, and a handle is used again after its op completes
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@@ -32,15 +32,12 @@ function __drain_microtasks() {
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q.head = 0;
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}
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function __run_loop() {
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for (;;) {
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__drain_microtasks();
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const h = __native_io_wait();
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if (h < 0) return;
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const done = __pending[h];
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__pending[h] = undefined;
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if (done !== undefined) done(h);
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}
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// What the host calls when op `h` is done: its callback, then the microtasks
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function __complete(h) {
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const done = __pending[h];
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__pending[h] = undefined;
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if (done !== undefined) done(h);
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__drain_microtasks();
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}
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__link_host_complete(__complete);
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